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package za.ac.cput.DesignPatterns.behavioral.state;

/**
 *
 * @author Nashief
 */
public class SadState implements EmotionalState {

    @Override
    public String sayHello() {
        return "Hello.sniff,sniff.";
    }

    @Override
    public String sayGoodBye() {
        return "Bye. Sniff,Sniff.";
    }
    
    
    
}
